GeoModeler Feature List


Module/Feature

ThreeDify GeoModeler

ThreeDify GeoModeler Demo

DrillHole module: Desurvey, composite, color-code drill holes by lithology and assays
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X-Section module: Create and edit traditional cross sections
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Boolean module: Create complex orebody wireframes through 3D mesh Boolean operations: Union, Subtraction, Intersection and Symmetric Differences
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Topography module: Create gridded topographical surface from drill hole collars using natural neighbor interpolation (best gridding algorithm)
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Block Modeling module: WYSIWYG visual block modeling; fast block model conversion from solid meshes; model vein or seam type deposits with non-axis aligned true North and non-axis aligned block models; model large deposits with virtually unlimited Octree universe; model dissiminated multi-orebody deposits with multiple block models in a single GeoModeler session; conflict resolution among multiple block models.
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3D Variogram Modeling module: Model anisotropy with 3D variograms and non-axis aligned ellipsoidal search radii
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Interpolation module: Convert 3D meshes to block models in real-time; interpolate block model grades with high performance inverse distance power and multi-threaded Kriging methods (simple, ordinary, ordinary LVM, SGS, SGS LVM), as well as natural neighbor and nearest neighbor interpolation methods.
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Data Normalization module: Normalize composites distribution for vaiogram modeling and Kriging interpolations, and back transform the krigged block values for more accurate reserve estimation.
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Visualization module: Color-code and visualize your drill holes, composites, cross sections, assay block models and $ block models, all in real-time with high fidelity.
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CAD objects: Cube, box, sphere, ellipsoid, 3D text, text mesh, polygon, polyline, lathe, extrusion, loft, spiral and polygon offset 
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Measuring & Mark-up objects: 2D text, label, freehand object, static and associative dimensions (axis-aligned, distance, angular and point-to-plane)
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Object editing: Copy, delete, move, rotate, scale, move vertex, extend/shorten, flip face normal, insert poly vertex, delete poly vertex
Separate components, solidify no-solid meshes, fillet/chamfer, trim

Toggle visibilities of objects, groups and folders

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Undo/Redo: Unlimited undo/redo, undo/redo history, inner command undo
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View manipulation: Orthographic and Perspective mode.
True 3D perspective-correct zooming +, pan, spin, 10 preset views (including 4 isometric views), change view target, add/move/rotate/delete view clipping planes
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Rendering Modes & Options:
Software and hardware rendering modes;
Wireframe, flat shading, Gouaraud shading, hidden line removal rendering modes
Backface cull, background color/image/texture, grid on/off, snap cursor to grid or vertex, show face normal on pick, show polyline vertex number
Material colors: diffuse, specular, ambient, emissive, height, normals, shininess, opacity, vertex displacement, ambient occlusion;
Transparency and lighting properties (up to 8 lights)
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Object Grouping: Group objects into folders or groups with drag & drop and area-select interfaces
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New/Open: Start new project, open saved project
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Save/Backup: Save, save as, save and backup projects
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3D File Import: DXF, STL, Q3BSP, MDL, HMP, 3D, 3DS, ASE, AC, CSM, B3D, BVH, DAE, XML, X, Q3O, Q3S, MD5 MESH, MD5 ANIM, MD5 CAMERA, BLEND, NDO, IRRMESH, IRR, LWO, LXO,NFF, OFF, MD1, MD2, MD3, MDC, RAW, NFF, PLY, TER, SMD, VTA, OBJ, UC, IGES, STEP, BREP, DDH(Diamond Drill Holes)
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File Export: Export block models to Excel CSV format (to interface with ThreeDify FlowPit); Export meses to DXF, STL(binary), or XGL format.
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Developer's SDK: Dual Interfaces (automation interfaces for VB and VBA, and vtbl interfaces for C++)

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Price (USD) per License
 $12,998
 Free

 

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